Friday, November 20, 2009

Forging On...

Just had to say - I'm kinda happy but kinda wary at the same time. If you'd remember my post back in June, "History Re-imagined", you'd remember that I was all excited about a real life location/myth in which to ground my initial attempt at a feature length movie. Some main action sequences and events I had brainstormed beforehand seemed to fit perfectly within this structure.

Then I caught wind of the '2012' movie soon to be released. I personally had never heard of the whole 2012 issue and further yet, didn't know a movie about it was being released around the corner. I was really disappointed because my setting also touches on the 2012 mythos and I was thinking that creating it now would be a moot point - surely the 'big boys' would do it better.

But I'm hearing bits and pieces of a ho-hum response to it and that's leaning me to rethink my decision. From what I'm hearing, my vision is going in a totally different direction than theirs, with less focus on the destruction of the world bit. I haven't seen the movie yet and I don't intend to in the near future 'cause I don't want an unintentioned influence on how I develop my own film.

So I'm thinking I'm going to make it anyway - besides, I'd already purchased some props and developed some characters unique to this project so it'd be a shame for them to go to waste. Anyhoo, I had put the project on hiatus when I was still in the brainstorming phase so there's still a ton to flesh out. Don't be expecting it out anytime soon. This baby's gonna take a while.

'Til next time!

Wednesday, November 18, 2009

It's Been Rather Quiet...

Yeah, I know - silence for months! Yeah, this course I'm taking has completely consumed my life. I go to work, I come home and work on my assignments, I go to class, I come home and work on my assignments, I go to work.... you get the gist. I think my friends even forget what I look like, lol!

But nonetheless, I'm still iCloning - everyday in fact! It's just that it's all for the assignments and there are deadlines and due dates and really not enough time in the day to meet them all but I still try.

But in three weeks, this round will be over and I can get back to the moviemaking for fun! Yay! First order of business - only because I have yet ANOTHER deadline - I decided to cave and try my hand at one of the Star Wars Uncut scenes. I blame Biggs and Dulci. :D I had to grab my scene early cause the choices were running low but I can't even think of starting it until maybe a week before it's due (you only have 30 days). So I'll have to try and whip that one out quick!

Secondly, I'm going to be working on my "Well Done" short - finally. It'll be nice to actually release something again - it's been far too long. Still not 100% sure how I'm filming it but I just hope to try something new and learn something along the way that I can take with me into the next project.

Other than that, I've been dipping my toes into the voiceacting world and having a blast. I was fortunate to snag a role in Killian's Odyssey series - "Episode 6: Secrets and Shadows" that was released recently - excellent episode! I've accepted a few other roles as well in films yet to be released. It's really cool helping to bring someone else's vision to life so yes - definitely something I intend to keep up.

And coming up this Sunday, I'm honoured to be participating in the "Women in Machinima" panel at the MachinExpo 2009 in Second Life along with Dulci, Sisch, Ingrid Moon, Tari Akpokiete, Kerria Seabrooke, Chantal Harvey, and Kate Fosk. Beyond the panel, it's a day of sharing and appreciating accomplishments in Machinima, that spans various platforms, with your machinima peers. You may not choose to attend the whole thing but it's worth it to pop in and take a look around. Watch a screening or two. It should be fun and I hope to see you there!

Well, that's all the update I have time for! 'Til next time! :)

Friday, September 25, 2009

Still Waiting ...

... for iClone 4 - it's torture! But I will be patient - I'd rather I wait and they work out all the kinks than get stuck with a buggy product in haste. But, it's still torture. :)

In the meantime, I've been keeping myself busy. I had my first "official" voice acting gig release in Alley's "The Incidious Wedding" - a short comedic skit. I had a lot of fun doing it, but I have to say it was weird hearing my unaltered voice in someone else's movie. It was exciting not knowing what was going to be done with it and watching the script come to life. I was also fortunate to get a role in Killian's upcoming Odyssey Episode 6 - get crackin' buddy - I can't wait! :D

As for my own projects - they're still on hold until iC4 is released. But I am working on scripts and costumes. My sci-fi "unnamed" flick has been running rampant around my head - still don't have a concrete plot, but I'm working on it. I've gotten a jump on my outfit for "Well Done". Still learning my way through the Clone Cloth design but I have to pimp Anima's wonderful resource again - AnimaTechnica's Production Diary - hats off to you, Gabe!

This week he graciously shared his method for clothing design - something that many newbies and even non-newbies struggle with. His insights will definitely help raise the bar in people's films as to the appearance of characters. Not only that, but I feel having this guide out there will help inspire people to actually give designing their own clothing a chance because they have something concrete and easy to follow. I follow his thread closely and try to integrate as many tips and strategies as I can into my style of clothing and set design. I don't want to be an "animaclone" but I want to make my own approach a little bit better.

Anyhoo, here's my latest clothing project for "Well Done" - trying to capture a western essence. I've still got more to add in the way of accessories but all in all, I'm happy with it so far. :)

Thursday, September 10, 2009

Got My Fingers In Many Pies...

And damn don't they all taste good - I can't just eat a piece of one!

So my mind has been brainstorming over a few film ideas - I'm up to 4 at the moment. Sure some would say it's better to work on one to completion then move on, but I can't. I'm both a multi-tasker and a procrastinator. If something happens on that one film to derail me for a while, I need alternatives to work on. Be productive with my time, while alleviating the dry spells.

Besides, two of them are shaping up to be quite lengthy (for me). They could end up taking me 6 months or more to get done - way too long to go without cranking out a finished film. "Well Done" seems to be in the running for being the next one finished. The script is finished and the very awesome Goofparade has already completed the lines (thank you!).

I'm really just waiting for iClone 4 to come out so I can get this thing started. I'm trying something a bit different with this one and some of the new additions in iC4 will be a great help. In the meantime, the set is a simple design so that won't take long but I need to start tackling the clothing - that's going to take me a while, I think.

Other than that, I recently finished my first voiceacting endeavor for Killian's Odyssey series (I hope I did OK). If you haven't seen the series yet, go check it out! I have to say I had a blast, getting into character and figuring out how to deliver the lines. I went and got a new microphone, the Apex188 - my headset just wasn't cutting it anymore. And wow, what a difference - night and day! Only downer was that it only comes with a shock mount and not a tripod so I have to balance it on it's edges to keep it stable. But yeah, had fun this go round so it's something I'll probably open myself up to do again for other people's films.

Speaking of other people's films, I've got a ton to watch so that I can do my voting thing for TMU's The Ollies and Bitfilm. Tons of good machinima here so if you haven't seen them, you know what to do!

'Til next time! :)

Monday, August 31, 2009

To Share Or Not To Share...

That really is a big question that has been weighing on my mind for years and some recent events have bought it to the forefront. I'm not talking about freebies and such but more so ideas, strategies, tips and tricks. Now being a teacher myself, I think I come to it from a different perspective - it's more natural I guess to share. But in a community, is there an implied obligation of sharing regardless of what is asked? Is the betterment of the community more important than the benefit of the individual? Do individuals not have the right to hold on to their secrets that they've worked hard to develop without being frowned upon?

Anima's Production Diary. Gabe is generously offering some of his strategies on how he creates his awesome sets. In doing so, he gives up some of himself, some of what makes his films 'his' for the betterment of the community. Now in the grand scheme of things for him, these may not be valuable, 'keep it close to the vest' secrets. But what if we were talking about his clothing designs? Now that is something that I'm sure everyone is impressed by and definitely would like a blow-by-blow to know how to replicate. He may choose to share or not. But with something like that, for me, I'm thinking it wouldn't be fair to ask to put him in the position where he might strongly want to say no but feel community 'obligatory' pressure to say yes. And I'm only speaking for myself. Maybe it's because I try to put myself in their shoes and try to empathize the gravity of what I'm asking against what I would like to know. How important is what I want to know, to that person?

I've seen a few posts on YT for instance, not necessarily just for machinima, where a viewer was impressed by something in a video and asks the innoncent question "How did you do that?" Now that 'something' may have been a complex procedure, perfected over weeks or months - that person's pride and joy. They would prefer to not just give it away on a whim - it's a part of themselves that is for them, not the community. So they politely decline to share that information and then the asker posts an irritated reply or nags them again for an answer. And that's what upsets me - when people don't respect the right of a person to refuse. Does anyone have the right to begrudge them that?

I'm not saying not to ask - that's just my personal hangup (which I know I should work on). I would just feel bad imposing on someone and possibly putting them in an uncomfortable position. I'd rather research and struggle to figure it out myself until I truly feel I can't get any further without asking.

But what I am saying is that sharing should be voluntary, not obligatory and people need to respect that. We should all do our part to help the community rise as a whole, yes, but not at someone's expense through pressured compliance.

Sunday, August 30, 2009

Inspiration Out Of Nowhere...

It's strange. In reading Anima's Production Diary, I remember that his workflow was props first then the story second. Meaning that the story didn't really develop until it emerged from a prop he had created. I thought that working that way would be impossible for me. I always work the other way - have my story fleshed out first, then figure out how to make the props I'd need.

That was until today. Today, oddly enough, I was inspired by a prop. Nothing really spectacular at all about the prop itself, but I just felt compelled that I HAD to find a way to use it in a film - someway, somehow. It's actually kinda embarrassing, the more I think about it, that such a prop has been such a source of inspiration for me - but oh well!

So all day today my mind has been mulling it over - wondering how I can take something insignificant and bring it to the foreground. Then I sat down about 3hrs ago and wrote the lines for a shorty flick. And it is short - but I'm so excited about it. All the filming details aren't fleshed out yet at all but dialogue has always been a key hurdle for me and that's all done!

And even though it's short, it's still going to be a challenge to pull off well, I think. It's like with the less frills you bring, the more what you DO have has to measure up.

And then I come to my perpetual nemesis - voice acting or no? I know what you all will say, but letting go is hard for me, dammit! :) The tone, pacing and delivery of those few lines are key to the whole piece and I can do it perfectly because I know what I want but alas - I'm not a guy. Curses! :) BUT I think this time, I can do it. I'm going to release the iron grip a little bit and allow someone else to do the voice overs for me. No voice morphing this time.... wait... can I take that back?! D'oh!

In any case, I want to wait until iClone 4 comes out before integrating the voice work. I want me some in-program facial animation controls to tinker with! Can't wait! But I can work on the set, perfecting my lighting (also thanks to anima's diary), and designing the wardrobe in the meantime so I can hit the ground running!

'Til next time!

Friday, August 28, 2009

AnimaTechnica's iClone Tutorial...

Shameless pimpage but it so deserves it! If you have iClone, just starting out or have been mucking around for a while but think you can do better, AnimaTechnica's Production Diary is a MUST READ!

Gabe (animatechnica), creator of "The Expedition", is generously offering a detailed tutorial to how he sets up one of his awesome scenes, full of tips and tricks to get the very best out of iClone.

Take your iClone production to the next level - follow the thread!